Difference between revisions of "Unbroken"

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(Will add a timeline with specific dates later. Summaries are to give my historical interpretation of the eras. Eventually, I'm going to mention the Crossover and NC chats, but I need to gather more information on them, as I was never apart of them. If I've missed anything in the history section, let me know and I'll amend it.)
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[[File:UnbrokenLogo.png|thumb|250px|The Unbroken logo.]]
[[File:UnbrokenLogo.png|thumb|250px|The Unbroken logo.]]
'''Unbroken''' is a fictional universe created by [[User:Bryan.christian|Bryan,]] [[User:Devin.austin|Devin,]] [[User:Layne.fassler|Layne,]] [[User:Levi.billus|Levi,]] and [[User:Tyler.dotterer|Tyler.]]
'''Unbroken''' is a fictional universe created by [[User:Bryan.christian|Bryan,]] [[User:Devin.austin|Devin,]] [[User:Layne.fassler|Layne,]] [[User:Levi.billus|Levi,]] [[User:Tyler.dotterer|Tyler,]] and [[User:Dakota.motley|Dakota.]]


==Premise==
==Premise==
Line 7: Line 7:
==Content==
==Content==
Primarily, Unbroken's content is recorded and presented on the [[Main Page|Unbroken Wiki,]] though this is mainly for the utility provided to its authors. Many private documents and recordings exist that tell the many stories within Unbroken; such documents and recordings are the source of all information found on the Wiki. Although the authors desire to have at least one complete and definitive document that can serve as an official representation of the project, no such work yet exists, rendering the Wiki the only publicly-available medium for Unbroken content.
Primarily, Unbroken's content is recorded and presented on the [[Main Page|Unbroken Wiki,]] though this is mainly for the utility provided to its authors. Many private documents and recordings exist that tell the many stories within Unbroken; such documents and recordings are the source of all information found on the Wiki. Although the authors desire to have at least one complete and definitive document that can serve as an official representation of the project, no such work yet exists, rendering the Wiki the only publicly-available medium for Unbroken content.
==History==
Unbroken’s nearly eight-year history can be filed into four eras, each distinct in how serious the writers took/take the project.  Each era is characterized by a slew of defining events; be they arcs, the introduction of new tools and platforms, or the addition or removal of writers.
===Eras===
====Proto-Unbroken: 2012 to Mid-2013====
The project begins as a simple role play on the [[Online Gaming Zombie Minecraft Server|OGZMC]] Minecraft server thanks to a destroyed version of the server's main world. The initial participants of Devin, Bryan, and Tyler are soon joined by Layne in the beginning of 2013. The story mainly follows the characters of [[Vespid Heterodonyx|Vepid]], [[Avaene Herral|Lee]], Banjo and Kazooie (now replaced with the original characters of [[Joseph Gemintry|Joseph]] and [[Zoey Gemintry|Zoey]]) and not much later, Hazard (replaced with the original character of [[Nikanicreon Dara'croix|Nikan]]) as they survive in a barren wasteland of the Destroyed World (now replaced with [[Terreki|Terreki.]]) The ‘RP’, as it is simply called, is a mainly for-fun activity, but quickly becomes an ongoing focus of the group. Original worlds are even created on the server to replicate the settings seen in the RP, and vessels from the RP quickly dominate a newly created space world.
<div class="toccolours mw-collapsible mw-collapsed">
=====Summary=====
<div class="mw-collapsible-content">
In this era, the project wasn’t Unbroken, it was simply ‘the RP.’  While today’s lore has its roots here, things look almost completely different now.  In this era, the project was purely character-driven roleplay fun.  It was slaved to the OGZMC server, in that all dialogue happened there, but also all depictions of physical action.  Curiously, hints of turning the RP into a serious project were present even in this era. At one point, one writer considered turning it into a Minecraft animation (thank fuck we didn’t go that route) and mentions of turning the RP into a novel happened as far back as early-to-mid 2013.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
====Classic-Unbroken: Mid-2013 to Mid-2016====
The project ascends from the server, to Skype, for the purposes of tangible logs. More effort is beginning to be allocated to character development. While still mainly a for-fun endeavor, it begins to see more serious attention, ushered in by its first ever planned and structured arc, the [[Arcs:Empire/Alignment War Arc|Qualdron Alignment arc.]] In March of 2014, the [[Arcs:Juareq Arc|Jaureq]] arc takes place. The summer of the same year, the project receives its name, 'Unbroken.’ Soon thereafter, a [https://ogzmcunbroken.fandom.com/wiki/Unbroken_Wiki wiki] for the project is created on Fandom.com, by Bryan, which would serve as a repository for canon content until 2017.  A new member is inducted into the group, Levi, who introduces an entirely new faction and set of stories. One of Unbroken's most prominent arcs, [[Arcs:Crysek Arc|Crysek,]] takes place over a span of four months in 2014, ending several days before the new year.
During the mid-months of 2015--to everyone's dismay--Unbroken's origin, the OGZMC server, is annihilated by a finicky hosting company who deletes people’s shit without giving them a chance to retrieve it.
As the era progresses, unoriginal story material from other IPs, such as the characters of Banjo, Kazooie, Grunty, and the species of Sangheili, as well as technology like sub-space, and slipstream, see overhaul. Incompatible or unusable original material (all of Aarif's shit) is completely removed in early 2015.
Despite weariness from the original authors to induct new members into the project, a couple of main group members (Mae and Dakota) are considered for entry into Unbroken. While both created a lore in anticipation of joining, only one, Dakota, would gain acceptance, but would not fully integrate himself into the project until later.
Unbroken's most ambitious arc, [[Arcs:Eternal Solace|Eternal Solace,]] begins in mid-2015.
<div class="toccolours mw-collapsible mw-collapsed">
=====Summary=====
<div class="mw-collapsible-content">
This era of Unbroken is best characterized by the ascension to Skype, and the creation of the first wiki.  Character development and story quality began to experience a clear uptrend. It was a turbulent era for the social lives of the writers, with all collectively experiencing a fair multitude of negative events, as well as the transition into adulthood. This turbulence would often times affect the proceedings of Unbroken, especially in the event of the removal of ‘members’.  This era could be credited with solidifying Unbroken’s place in the group. A relatively large amount of content, spanning from the incident where Kazooie bombs the Hyperion, all the way to Eternal Solace, happened in this period.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
====Modern-Unbroken: mid-2016 - mid-2018====
Character development continues to steepen, the project further gaining a serious perspective with the introduction of the 'Tribunal' group meets. Unbroken's longest running arc, Eternal Solace, sees completion in the September of 2017; two years after its launch.  A new Minecraft server is created in 2017, which would see multiple Unbroken builds, but would never gain the revere in group culture that the OGZMC server had.  Slack is introduced as a replacement to Skype following Eternal Solace, and the group's overall transition from Skype to Discord.
During this era, sweeping retcons and overhauls to the lore would be implemented to almost all sectors of the Unbroken universe; lore, and even entire events from the proto-Unbroken era would be overhauled or downright removed.
In the middle of 2017, the Fandom.com wiki is replaced by a self-hosted wiki (AKA the wiki your eyeballs are currently looking at) curated and maintained by Devin and Bryan.
[[Arcs:Princefall|Princefall]] begins mid-2017, and experiences difficulty thanks to the now outmoded role play format.
<div class="toccolours mw-collapsible mw-collapsed">
=====Summary=====
<div class="mw-collapsible-content">
This era, while extremely important for the lore quality of the project, is best characterized by its crushing sense of uncertainty. This is in part due to the role play format overstaying its welcome, and bad experiences with developing several story arcs. Lack of general direction can also be attributed to the sense of aimlessness. While Classic-Unbroken could be considered more turbulent for the writers themselves (not to say that this era wasn’t turbulent for our social lives), Modern-Unbroken was the most turbulent era for the project itself. There were many times where the writers feared, and sometimes even bought into the prediction that the project would die an unceremonious death. Work still continued on the project, thankfully. The seriousness of the project also continued to get more serious, seeing a self-hosted wiki replace the Fandom.com version, as well as the beginning for the Tribunal group-meets, which tended to have various levels of effectiveness. Some of the most radical, fundamentally important retcons and overhauls were applied to the lore during this era.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
====Neomodern-Unbroken: mid-2018 onward====
With the advent of the Crysek Rewrite, the role play format, which had been showing its age for several years at this point, is ditched for a pure-bread narrative writing style.  This prompts Slack to be ditched in favor of Google Docs for collaborative editing. The project becomes an entirely serious endeavor, with the need for character development and the satisfaction of writing good stories supplanting the need for any form of role play fun within the project.
A Fifth Tribunal takes place the latter part of October.  The Tribunal is considered a success, and potentially, a notable turning point for Unbroken, seeing several species gain overhaul or full integration. More sweeping lore changes are integrated into the project, and Dakota is finally realized as a full-fledged member of the project.
<div class="toccolours mw-collapsible mw-collapsed">
=====Summary=====
<div class="mw-collapsible-content">
So far, this era has been characterized by the maturity brought about by the move to a pure-bread narrative style.  Thanks to the recent Tribunal, the bad-taste left by the Modern-Unbroken era has been washed out of the mouth of the writers. Due to a temperament of expectations, and the acquisition of a fairly formed direction, the project now continues onward more deliberately. While I can’t see the future, I am hopeful one will be able to summarize this era with one word: rebirth.
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">


[[Category:Content]]
[[Category:Content]]

Revision as of 07:10, 14 November 2019

The Unbroken logo.

Unbroken is a fictional universe created by Bryan, Devin, Layne, Levi, Tyler, and Dakota.

Premise

An ancient universe died a gruesome death, its remains coalescing into a singular intelligence: Zaarthren. Lost in a sea of inky void, Zaarthren used the power and knowledge of the dead universe within him to create a new universe in its likeness. Within the burgeoning universe life would emerge--and the young system of stars known as the Milky Way Galaxy would find itself the stage upon which great turmoil and strife would wreak havoc. Unbroken is concerned with the struggles of the factions of the Milky Way, the stories of the characters within those factions, and the worldbuilding within the setting itself.

Content

Primarily, Unbroken's content is recorded and presented on the Unbroken Wiki, though this is mainly for the utility provided to its authors. Many private documents and recordings exist that tell the many stories within Unbroken; such documents and recordings are the source of all information found on the Wiki. Although the authors desire to have at least one complete and definitive document that can serve as an official representation of the project, no such work yet exists, rendering the Wiki the only publicly-available medium for Unbroken content.

History

Unbroken’s nearly eight-year history can be filed into four eras, each distinct in how serious the writers took/take the project. Each era is characterized by a slew of defining events; be they arcs, the introduction of new tools and platforms, or the addition or removal of writers.

Eras

Proto-Unbroken: 2012 to Mid-2013

The project begins as a simple role play on the OGZMC Minecraft server thanks to a destroyed version of the server's main world. The initial participants of Devin, Bryan, and Tyler are soon joined by Layne in the beginning of 2013. The story mainly follows the characters of Vepid, Lee, Banjo and Kazooie (now replaced with the original characters of Joseph and Zoey) and not much later, Hazard (replaced with the original character of Nikan) as they survive in a barren wasteland of the Destroyed World (now replaced with Terreki.) The ‘RP’, as it is simply called, is a mainly for-fun activity, but quickly becomes an ongoing focus of the group. Original worlds are even created on the server to replicate the settings seen in the RP, and vessels from the RP quickly dominate a newly created space world.

Summary

In this era, the project wasn’t Unbroken, it was simply ‘the RP.’ While today’s lore has its roots here, things look almost completely different now. In this era, the project was purely character-driven roleplay fun. It was slaved to the OGZMC server, in that all dialogue happened there, but also all depictions of physical action. Curiously, hints of turning the RP into a serious project were present even in this era. At one point, one writer considered turning it into a Minecraft animation (thank fuck we didn’t go that route) and mentions of turning the RP into a novel happened as far back as early-to-mid 2013.

Classic-Unbroken: Mid-2013 to Mid-2016

The project ascends from the server, to Skype, for the purposes of tangible logs. More effort is beginning to be allocated to character development. While still mainly a for-fun endeavor, it begins to see more serious attention, ushered in by its first ever planned and structured arc, the Qualdron Alignment arc. In March of 2014, the Jaureq arc takes place. The summer of the same year, the project receives its name, 'Unbroken.’ Soon thereafter, a wiki for the project is created on Fandom.com, by Bryan, which would serve as a repository for canon content until 2017. A new member is inducted into the group, Levi, who introduces an entirely new faction and set of stories. One of Unbroken's most prominent arcs, Crysek, takes place over a span of four months in 2014, ending several days before the new year.

During the mid-months of 2015--to everyone's dismay--Unbroken's origin, the OGZMC server, is annihilated by a finicky hosting company who deletes people’s shit without giving them a chance to retrieve it.

As the era progresses, unoriginal story material from other IPs, such as the characters of Banjo, Kazooie, Grunty, and the species of Sangheili, as well as technology like sub-space, and slipstream, see overhaul. Incompatible or unusable original material (all of Aarif's shit) is completely removed in early 2015. Despite weariness from the original authors to induct new members into the project, a couple of main group members (Mae and Dakota) are considered for entry into Unbroken. While both created a lore in anticipation of joining, only one, Dakota, would gain acceptance, but would not fully integrate himself into the project until later.

Unbroken's most ambitious arc, Eternal Solace, begins in mid-2015.


Summary

This era of Unbroken is best characterized by the ascension to Skype, and the creation of the first wiki. Character development and story quality began to experience a clear uptrend. It was a turbulent era for the social lives of the writers, with all collectively experiencing a fair multitude of negative events, as well as the transition into adulthood. This turbulence would often times affect the proceedings of Unbroken, especially in the event of the removal of ‘members’. This era could be credited with solidifying Unbroken’s place in the group. A relatively large amount of content, spanning from the incident where Kazooie bombs the Hyperion, all the way to Eternal Solace, happened in this period.

Modern-Unbroken: mid-2016 - mid-2018

Character development continues to steepen, the project further gaining a serious perspective with the introduction of the 'Tribunal' group meets. Unbroken's longest running arc, Eternal Solace, sees completion in the September of 2017; two years after its launch. A new Minecraft server is created in 2017, which would see multiple Unbroken builds, but would never gain the revere in group culture that the OGZMC server had. Slack is introduced as a replacement to Skype following Eternal Solace, and the group's overall transition from Skype to Discord. During this era, sweeping retcons and overhauls to the lore would be implemented to almost all sectors of the Unbroken universe; lore, and even entire events from the proto-Unbroken era would be overhauled or downright removed.

In the middle of 2017, the Fandom.com wiki is replaced by a self-hosted wiki (AKA the wiki your eyeballs are currently looking at) curated and maintained by Devin and Bryan.

Princefall begins mid-2017, and experiences difficulty thanks to the now outmoded role play format.

Summary

This era, while extremely important for the lore quality of the project, is best characterized by its crushing sense of uncertainty. This is in part due to the role play format overstaying its welcome, and bad experiences with developing several story arcs. Lack of general direction can also be attributed to the sense of aimlessness. While Classic-Unbroken could be considered more turbulent for the writers themselves (not to say that this era wasn’t turbulent for our social lives), Modern-Unbroken was the most turbulent era for the project itself. There were many times where the writers feared, and sometimes even bought into the prediction that the project would die an unceremonious death. Work still continued on the project, thankfully. The seriousness of the project also continued to get more serious, seeing a self-hosted wiki replace the Fandom.com version, as well as the beginning for the Tribunal group-meets, which tended to have various levels of effectiveness. Some of the most radical, fundamentally important retcons and overhauls were applied to the lore during this era.

Neomodern-Unbroken: mid-2018 onward

With the advent of the Crysek Rewrite, the role play format, which had been showing its age for several years at this point, is ditched for a pure-bread narrative writing style. This prompts Slack to be ditched in favor of Google Docs for collaborative editing. The project becomes an entirely serious endeavor, with the need for character development and the satisfaction of writing good stories supplanting the need for any form of role play fun within the project. A Fifth Tribunal takes place the latter part of October. The Tribunal is considered a success, and potentially, a notable turning point for Unbroken, seeing several species gain overhaul or full integration. More sweeping lore changes are integrated into the project, and Dakota is finally realized as a full-fledged member of the project.

Summary

So far, this era has been characterized by the maturity brought about by the move to a pure-bread narrative style. Thanks to the recent Tribunal, the bad-taste left by the Modern-Unbroken era has been washed out of the mouth of the writers. Due to a temperament of expectations, and the acquisition of a fairly formed direction, the project now continues onward more deliberately. While I can’t see the future, I am hopeful one will be able to summarize this era with one word: rebirth.